LRC Artist
Programmer
Engineering the intersection of algorithmic precision and visual storytelling. Specializing in Lighting, Rendering, and Programming for complex production workflows.
Dianah Rosli — Technical Assistant · LRC Dev
8+ years in animation production.
Building tools that make pipelines disappear.
Production Work & Side Projects.
A mix of studio work I've contributed to and personal projects I've been building on the side. Still learning, still growing — but always shipping.
Papa Zola The Movie
Lighting Artist & FX. Ensuring visual quality and lighting consistency across complex action sequences.
play_circle Watch TrailerBlender Pipeline Tools
Custom Blender add-on for optimization, checking and metadata validation.
BoBoiBoy Galaxy Gentar
Advanced compositing for high-energy elemental FX and environment integration.
play_circle Watch MarathonFile Organizer
A robust CLI utility designed to handle terabytes of production assets. Implements strict naming conventions and automated checksum verification.
[SCANNING] /prod/assets/chars/
[MATCH] chr_hero_v001.abc
[MOVE] → /archive/ep01/seq05/
[VERIFY] md5: d41d8cd98f...
[STATUS] SUCCESS
Production Reel
10Open Source
Most repos that I used and contributed to
Career Arc
2023 – PRESENT
Animonsta StudiosLRC Artist / Pipeline Technical Assistant
Upgraded render workflows for Mechamato S3 and BoBoiBoy Galaxy S2. Managing ~60-node Afanasy render farm. Python tooling for automation and Kitsu project management integration.
2021 – 2023
Warnakala Studio3D Render Artist
Day-to-day render farm coordination across multiple teams. Coordinated Didi & Friends The Movie with TD, compositor and lighting artists.
2016 – 2021
Digital Durian3D Render Artist
Collaborated with compositor and modeler teams. Render management for Didi & Friends songs and Konsert Hora Horey Wayang.
Technical
Toolbox.
Bridging the gap between high-end visual fidelity and robust engineering. A curated stack designed for automation, scalability, and creative freedom.
Pipeline & Automation
]Python Core
Complex script development for LRC pipelines, custom render modules, and automated scenes optimization.
Blender API
Custom operator development and bpy-based procedural generation tools for non-destructive workflows.
Infrastructure SYS:READY
Deploying distributed rendering clusters and high-availability creative services.
- AWS EC2 & S3
- Docker & Coolify
- Linux Administration
- CI/CD Pipelines
$ Runtime & Env
terminal$ curl -sL technical.toolbox | sh
Git-flow architecture and containerized dev environments for seamless collaboration across remote creative teams.
Interactive & Visuals REF: 0x82FA93
Real-time engines and shader programming. Where the mathematical precision meets visual storytelling.
“The most powerful tools are the ones that disappear when the artist starts to work.”— Dianah’s Philosophy
Get In Touch
Let's build something that works.
Open to pipeline TD, tools developer, or technical artist roles.